In honor of the centenary of John Cage’s birth, my colleague and I created a work that explores the auditory experience of video game play. “Imaginary John Cage no. 1 (for 12 videogames)” consists of performers playing 12 video games of their choosing while the audio from the games is run into a sound board where two other performers control volume and channel; volume levels are dictated by the score (and were randomly generated). We premiered the piece on April 20th here at the University of Oregon and will be performing it again in two weeks in Seattle at the Keywords for Video Game Studies colloquium: . Read more about the process of creating the piece at our blog:

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